JKD For MMA 4-Attack Strategy-Harinder Singh Sabharwal

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jkd143

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Master the 5 Ranges of Combat and the 4 Phases of the Fight.  Gain the advantage with concepts such as Preliminary Analysis, Engagement and Entering, Primary Attack strategy means to attack first which sets the rhythm of the contest. Learn the purpose of combinations and how to use Cadence, Tempo, and Rhythm in combinations.  Learn how to organize your attacks, so that you can execute them in combat using The 5 Ways of Attack as well as how to combine offensive footwork with your attacking combinations.

1. The Ranges of Combat
2. The Five Ranges of Combat
3. Ways of Attacking
4. Secondary Attack Overview
5. The 4 Phases of the Fight
6. Phase 1  Preliminary Analysis vs Western  Boxer
7. Phase 1  Preliminary Analysis vs Thai Boxer
8. Phase 1  Preliminary Analysis vs MMA Wrestler
9. Phase 1  Preliminary Analysis: Timing, Awareness and Distance Control
10. Phase 2  Engagement and Entering1. The Ranges of Combat
2. The Five Ranges of Combat
3. Ways of Attacking
4. Secondary Attack Overview
5. The 4 Phases of the Fight
6. Phase 1  Preliminary Analysis vs Western  Boxer
7. Phase 1  Preliminary Analysis vs Thai Boxer
8. Phase 1  Preliminary Analysis vs MMA Wrestler
9. Phase 1  Preliminary Analysis: Timing, Awareness and Distance Control
10. Phase 2  Engagement and Entering

Primary Attack  Single Direct Attack
11. BTAA  Broken Timing Angulated Attack
12. Footwork  Step in / Stutter Step / Push Shuffle and Punch
13. Footwork  Step in / Step out / Fencer’s Double Heel Lunge / Punch
14. Footwork  Double Stutter Step / Stealing Step and Punch or Kick
15. Footwork  Curve to the right / Cut the angle / Straight Right Lead
16. Footwork  Shuffle Back / push Shuffle Forward / Punch or Kick
17. Live movement with natural flowPrimary Attack  Single Direct Attack
11. BTAA  Broken Timing Angulated Attack
12. Footwork  Step in / Stutter Step / Push Shuffle and Punch
13. Footwork  Step in / Step out / Fencer’s Double Heel Lunge / Punch
14. Footwork  Double Stutter Step / Stealing Step and Punch or Kick
15. Footwork  Curve to the right / Cut the angle / Straight Right Lead
16. Footwork  Shuffle Back / push Shuffle Forward / Punch or Kick
17. Live movement with natural flow

Primary Attack  Attack by Combination
18. The Purpose of Combinations
19. Concepts, Theories & Applications
20. Cadence: Long & Short Rhythms
21. Using Tempo & Rhythm in Combinations
22. Organizing Combinations for Attack Strategy0
23. high / low / high combos  part 1
24. high / low / high combos  part 2
25. high / low / high combos  part 30
26. low / high / low combos  part 1
27. low / high / low combos  part 2
28. low / high / low combos  part 3
29. low / high / low combos  part 4
30. Setting up the Takedown Shot
31. high / high / low combos  part 1
32. high / high / low combos  part 2
33. low / low / high  combos  part 1
34. low / low / high  combos  part 2
35. low / low / high  combos  part 3
36. Attack by Combination conclusion

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rilis 2018
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